Tuesday, December 6

AMD Previews FSR 3.0 with Frame Generation | Digital Trends Spanish


Despite releasing FidelityFX Super Resolution (FSR) 2.0 in June, amd just announced FSR 3.0 at its RDNA 3 launch event, along with a new piece of technology AMD is calling Fluid Motion Frames. We don’t have a ton of details yet, but FSR 3.0 seems to go hand-in-hand with Nvidia’s Deep Learning Super Sampling (DLSS) by generating unique frames on its own.

According to AMD, FSR 3.0 will provide up to twice the frame rate of FSR 2.0, which appears to come exclusively from Fluid Motion Frames technology. AMD has not shared any details on how this technology works, but the company confirmed that it is using a frame generation similar to Nvidia’s recently released DLSS 3.

DLSS 3 has two components: the normal super resolution seen in tools like FSR and DLSS, and frame generation. DLSS 3 can generate a new frame every other frame without rendering a single pixel. Theoretically, that means the potential to double your frame rate, even beyond what you get with traditional scaling.

We don’t have any concrete details on AMD’s FSR 3.0 yet, so it’s impossible to say if Team Red is taking the same approach. However, the performance claims combined with the inclusion of frame generation suggest that FSR 3.0 will perform similarly.

The missing piece is whether FSR 3.0 will use AI. DLSS 3 relies on AI accelerators inside the RTX 4090, which allow the GPU to render new frames without loads of artifacts. The RX 7900XTX and the RX 7900 XT include AI accelerators now, suggesting that FSR 3.0 can take advantage of them. However, AMD is still tight-lipped about that particular detail.

When Jarred Walton of Tom’s Hardware asked about FSR 3.0 and its potential use of AI, AMD executives simply replied, “Current versions of FSR do not use machine learning.”

We have more questions than answers about FSR 3.0 at the moment, but it’s clear that AMD intends to take the fight back to Nvidia. DLSS 3 marked a major change in that Nvidia re-established an underhand over AMD in scaling the technology, but FSR 3.0 seems poised to balance those scales. However, it is difficult to say much concretely at this point.

AMD says FSR 3.0 will arrive in 2023, but didn’t provide a release date beyond that point. FSR 2.0 is still relatively new, and despite seeing rapid adoption, the technology has yet to find its way into all games. The recently released Call of Duty Modern Warfare 2for example, uses FSR 1.0 instead of the updated version.

Meanwhile, AMD announced that FSR 2.2 is available, launching soon on ForzaHorizon 5. The company did not provide an exact date. FSR 2.2 is said to bring improvements to time artifacts, but it seems like an image quality update to FSR 2.0 rather than a completely new version.

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