Friday, March 29

Horizon Worlds has such a bad reputation, that Meta is forcing its use in the company | Digital Trends Spanish


Mark Zuckerberg has promised that the entry site for his most ambitious project, the metaverse, through Horizon Worlds, has a lot to improve, especially in the graphic part. This for the series of criticisms about its careless and basic appearance.

The promise of the metaverse platform is by its own definition “to explore an ever-expanding universe of virtual experiences designed and built by the entire community. Everything you see in Horizon, including the Plaza and the worlds created by our teams on Facebook, has been built using Horizon’s creation tools. In Horizon, you can build the things you want to see and the places you want to visit.”

And now a report TheVergeargues that the rejection of Horizon Worlds is so widespread that even Meta employees give up using it, which has caused an internal crisis.

TheVerge obtained memos from the company’s Metaverse leader, Vishal Shah, in which he announced a plan to essentially force employees to use it.

“A key problem with Horizon’s development to date, according to Shah’s internal memos, is that the people building it within Meta don’t seem to use it as much. “For many of us, we don’t spend as much time at Horizon and our dog food dashboards show this quite clearly,” he wrote to employees on Sept. 15. “Why is that? Why don’t we love the product we’ve built so much that we use it all the time? The simple truth is, if we don’t love it, how can we expect our users to like it?

In a follow-up memo dated Sept. 30, Shah said employees still weren’t using Horizon enough, writing that a plan was being made to “hold managers accountable” for getting their teams to use Horizon at least once a year. week. “Everyone in this organization should make it their mission to fall in love with Horizon Worlds. You can’t do that without using it. Get in there. Organize times to do it with your colleagues or friends, both in the internal builds and in the public build so that you can interact with our community, “says the report.

But Vishal Shah went further and recognized the specific problems that the platform has.

In one of the memos […] Shah said the team would remain in a “quality lock” for the rest of the year to “ensure we fix our quality gaps and performance issues before opening Horizon to more users.” […]

“Currently, the feedback from our creators, users, playtesters, and many of us on the team is that the added weight of paper cuts, stability issues, and bugs is making it too difficult for our community to experience the game. horizon magic » […] He went on to mention specific issues with Horizon, writing that “our onboarding experience is confusing and frustrating for users.”

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