Saturday, July 24

NVIDIA Brings Its RTX Technology to Chromebook Chips | Digital Trends Spanish

NVIDIA is expanding its video card technologies beyond traditional x86 processors. In the middle of the GDC 2021 developer event, the company presented a demonstration of ray tracing and DLSS running on a processor with ARM architecture.

Although until now these technologies are common in the latest series video cards, it is also true that practically all users use them on computers with traditional architectures, such as the aforementioned x86. ARM, on the other hand, is something like another paradigm; Chips based on such an architecture aim first of all at energy efficiency. An example: the popular and well-known Snapdragon chips for phones are all ARMs.

The demo in question presented by NVIDIA is from Wolfenstein: Youngblood, A title from a few years ago, which here runs on an RTX 3060 and a MediaTek Kompanio 1200 processor, which is expected to soon be the CPU behind some more powerful Chromebook models. And without going any further, the NVIDIA Tegra chips, which are used -among other devices- in the Nintendo Switch, are based on low-power ARM architecture.

According to NVIDIA, imaging technologies including RTX 30s such as DLSS, ray tracing, they will also have Linux support. The latter is key to expanding to operating systems like those of the Chromium-based Chromebooks themselves, which in turn is built on Linux. In addition, NVIDIA hopes that its technology will not only remain in the world of video games, but that it can also be expanded to automobiles, a segment in which the company has developed quite a few advances in artificial intelligence.

On a related note, in 2020 the agreement for the purchase of ARM by NVIDIA was closed. This acquisition has not yet materialized, but it appears that NVIDIA is advancing tasks and preparing the ground for what will be all areas of the same business.

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