Tuesday, July 5

The best Ratchet & Clank weapons: Rift Apart | Digital Trends Spanish


When you play a shooter video game, regardless of whether it’s a third-person or first-person video game, you expect there to be a wide variety of weapons, but Ratchet & Clank: Rift Apart (Ratchet & Clank: A Dimension Apart) is different for a couple of reasons. The first is that no weapons in Ratchet games are the same. You will never find “another” pistol, submachine gun or shotgun. No, in Ratchet each weapon has its own personality, style, use and function in combat. Second, and more important, is that once you get a weapon, you can access it at any time. And while this makes the gameplay much more dynamic compared to other titles where you can only load two weapons, the number of options available can be overwhelming.

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And, once you get all the weapons you will find yourself switching between 20 different options when fighting. And if each weapon is so different, it can be difficult to figure out which ones are the best. There is no waste in the arsenal of Ratchet & Clank: Rift Apart, but some will definitely be more useful in certain situations. But, as you will have to buy most of them with the jitters that you worked so hard to obtain, we tell you which are the best weapons of Ratchet & Clank: Rift Apart.

Doom Glove

The Glove of Doom is a familiar tool for veterans of the series, and in Ratchet & Clank: Rift Apart it is as powerful as you remember it. It is a glove that fires a load full of hundreds of tiny robots called Agents of Doom. It is one of the best weapons to keep several enemies at bay, because as soon as you shoot the robots will damage everyone in their range before exploding, just take into account that they do not damage flying enemies.

Firing one or more charges of Agents of Doom is a good way to deal damage to multiple enemies without paying particular attention to one of them. It is also a weapon with which you will easily deal damage to bosses while you take care of dodging their attacks.

Mr. Champi

If you want to keep multiple enemies at bay in style, your option is Mr. Champi (Mr. Fungi). It is a support weapon that shoots a levitating mushroom that uses its fingers to shoot at enemies. It doesn’t do considerable damage, but it has range and that makes it great for taking out hordes of weak enemies, and it also serves as a distraction so that not all enemies notice you. It is the version of Ratchet & Clank: Rift Apart from the Mr. Zurkon gun that appeared in past games, and using it is just as fun.

Keep in mind that Mr. Champi tends to stay fixed at the point where you fired it, so placing it and walking away is the best tactic. Also and unlike the doom glove that you can shoot multiple times, you can only have one Mr. Champi in action. The latest upgrade gets around this limitation to some degree, adding Ms Champi to deal double the damage.

Topiary sprinkler

Ratchet & Clank's Topiary Sprinkler weapon: Rift Apart

Now if your thing is to get your hands dirty instead of using supports, but you still have to keep several enemies at bay at the same time, your option is the Topiary Sprinkler. Fire this sprinkler into a crowd to turn each enemy into a bush, leaving them completely vulnerable to your attacks. This weapon does not cause damage by itself – you will have to select another to punish your enemies – but it is perfect for anchoring them in place.

As in the case of Mr. Champi, you can only have one active sprinkler, so use it wisely, because if you fire a second sprinkler the first one will disappear. When you unlock all the upgrades, the Topiary Sprinkler will deal damage to all enemies that it turns into bushes, so the investment is well worth it.

Punisher

The Punisher (Enforcer) is an ideal weapon for close combat. It’s basically a double-barreled shotgun that, well, it works just how you imagine it. Deals a lot of damage, but only if you correctly target a nearby enemy. It has a good rate of fire and due to its range you can eliminate several small enemies in an instant. Also, as it uses the features of the DualSense, you can fire one or two rounds depending on how deep you press the trigger.

Warrior

And since we’re talking about weapons that do a lot of damage, the Warrior (Warmonger) is back to blow up your problems. In case it needs to be clarified, it is a missile launcher that does exactly what it says in its description: it shoots missiles. Obviously, it is a powerful weapon, but don’t be afraid to use it continuously. It works well in practically any situation in the game, especially boss fights. Its only flaw is that the rocket travel speed is relatively slow, so you will have to aim well. Likewise, as long as your enemy is in the blast radius, you won’t have to worry.

Upgrading the Warrior will add homing missiles, toning down one of the weapon’s weak points. That said, just make sure you aim so the missile will lock onto the target and follow it to hit.

Lightning rod

Ratchet & Clank's Lightning Rod weapon: Rift Apart

Firing a machine gun can be really satisfying and in Ratchet & Clank: Rift Apart, that satisfaction has an attractive twist giving you a machine gun that shoots lightning. When you pull the trigger of the Lightning Rod you will see how the rays reach the enemies until they are completely fried. Shooting it is nice and it also does a lot of damage, but the best part is that the rays paralyze the enemies. If you face several in a group, the discharge will affect all of them, so you can stop them in a second.

Negatronic Accelerator

The Negatronic Accelerator (Negatron Collider) is another weapon in the game that shoots lightning. But instead of working like the Lightning Rod, it fires a single piercing beam that can take out multiple enemies in a row with a single shot. It’s one of the most powerful single-shot weapons in the game, but it has two flaws. First, it is low on ammo. Second, the loading time between each shot is considerable. Anyway, it is the closest you will have in the game to a superweapon.

Headhunters

There always has to be an option for snipers. The Headhunter fills this gap, but it’s the only weapon that requires a bit more aim than the rest of your arsenal. Fortunately, to make it easier for you to land a headshot on moving enemies, you can move the scope down to briefly slow down time for easier aiming. As a sniper weapon, it does a lot of damage, but has a slow rate of fire at startup. It’s a weapon you’ll use to take down distant enemies, so don’t waste valuable ammo on weak enemies.

RYNO 8

The RYNO 8 weapon from Ratchet & Clank: Rift Apart

Yes the RYNO is back in Ratchet & Clank: Rift Apart, this time under the moniker RYNO 8. The acronyms stand for Rip Ya a New One (something like rest in peace to one more), and the RYNO is the weapon you unlock at the end of the game after obtaining all 10 hidden spybots in the game, which is laborious, but worth it. Older versions of the RYNO act as submachine guns, firing multiple rounds of projectiles in seconds, but the RYNO 8 works differently. When you shoot it, it opens a kind of portal above the enemies, from which objects fall that crush them.

We don’t want to talk too much, but when you fully upgrade it, the falling objects are things that you will like to see. Anyway, although it is a superweapon, it is not one with which you shoot and win. Its rate of fire is slow and it only has five shots, unless of course you play with the infinite ammo mode.

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