During the Game Developers Conference (GDC) event, The Coalition studio has presented two videos showing what they can do with the new Unreal Engine 5, and the results are impressive.
The first tech demo, Alpha Point, showcases next-gen visuals, from ray tracing to realistic textures. Also, take a look at the revolutionary Lumen and Nanite technologies, which were previously announced in May 2020 with a demo of Epic Games running on PlayStation 5.
Lumen is all about lighting and reflections in real time, with it developers can place a light source with the engine and move it within the Unreal editor to see how the lighting will work when the game runs.
On the other hand, Nanite is a modern virtualized geometry system. It uses a new internal mesh format that “allows for an unlimited budget of triangles” and is capable of rendering details to another level.
The other demo is a rendering test showing an ultra-realistic and extremely detailed male character. For example, you can see the wrinkles on your face and small spots on your skin even when zooming in. The character’s body is made up of 130,000 triangles, and his face alone has 31,000. In addition, his hair, eyebrows and beard feature 3.5 million triangles.
The Coalition is the studio behind the exclusive Xbox franchise, Gears of War, and as such is part of Microsoft, so it is not surprising that the demo was run on Xbox Series X. However, the studio has confirmed that this “does not represent a product of a game.”
Although it is only a demonstration, we can say that the future of video games in visual terms is looking incredible. The line between images from real life and those from video games is becoming increasingly blurred.
The full release of Unreal Engine 5 is planned for late 2021. It will be available for current and previous generation consoles, as well as Android, iOS, Mac, and Windows.